AI Insights · Timothy · October 2023
Top 5 City Building Games on iOS in Europe Q3 2023
Explore the performance trends of the top 5 city building games on iOS in Europe for Q3 2023, including weekly downloads, revenue, and active users.
The third quarter of 2023 has showcased some notable trends in the performance of the top 5 city building games on iOS in Europe. Let's dive into the details for each game, based on data from Sensor Tower.
Weekly downloads for Плюс Сити — симулятор города experienced significant fluctuations, peaking at approximately 59K in the final week of September. The game saw a notable surge in weekly active users, starting from around 424K at the end of June and reaching close to 789K by the end of September. Weekly revenue showed sporadic increases, with a peak of about $15 in mid-September.
SimCity BuildIt maintained a steady performance throughout Q3. Weekly revenue peaked at around $120K in mid-July, while downloads saw a high of approximately 37K in late June. The game’s active user base showed a slight decline, starting at around 284K and ending the quarter at approximately 244K.
Global City: Building Games demonstrated consistent weekly revenue, ranging from $10K to $17K. Downloads remained fairly stable, with a peak of about 25K in late August. Active users saw a gradual increase, reaching up to 37K by the end of August, before settling at around 23K at the end of September.
The Simpsons™: Tapped Out had a varied performance with weekly revenue peaking at around $82K at the end of July. Downloads were highest in late July with approximately 25K. Active users fluctuated throughout the quarter, starting at around 229K and ending at approximately 219K.
Isekai:Slow Life, despite being a new entrant, showed promising trends. Weekly revenue peaked at about $110K in late September. Downloads saw an initial high of around 40K in mid-August, followed by fluctuations, ending with a notable increase to around 29K in the final week of September. Active users started at approximately 24K, dropping to around 13K in early September, but rebounded to about 32K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.